Unlike Pip's arching projectile, which fires at the direction you are pointing and descends after a few moments of flight, Dredge's projectile tends to go up when fired and then go into an arch. The problem is that it's hard to land a direct hit with it unless you are in point blank range. His primary fire has decent damage for a blaster. Either they decrease the damage of the reload to around 500-700 or they could remove the reload projectile completely His reload, paired with the current Heave Away card and Scuttle talent makes it so that he can nuke people every 3 seconds. Broadside gives way too many visual clutter and can be spammed like the fucking "I Love You" virus. Let's talk about his current dominant playstyle. By now, it's a common fact that nobody likes playing against Dredge and while I can go on with the braindead screaming of "Dredge OP, Please nerf", I'd rather discuss why he's just a poorly designed champion overall.
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